Showing posts with label Rockstar. Show all posts
Showing posts with label Rockstar. Show all posts

Friday, March 11, 2011

Canon Video Game Review: Red Dead Redemption (PS3)

Over the past month or so, I have found myself rather occupied by the 2010 western game for the PlayStation3 (as well as the XBOX 360), Red Dead Redemption. The sequel to Red Dead Revolver, Red Dead Redemption was developed and published by Rockstar Games, and is widely considered one of the best games to be released in 2010. After playing through the game myself, I find it hard to believe that there was another game released in 2010 that was better than Red Dead Redemption.

image courtesy of wikipedia.org

In Red Dead Redemption, you play as John Marston, a reformed outlaw who has been forced by the government to kill his former running mates in exchange for his family and to clear his name. Marston is sent to the territory of New Austin to kill his former friend Bill Williamson, but instead it is Marston that nearly dies. From there, Marston must rely on help from a wide variety of characters, from a ranch hand's daughter named Bonnie McFarlane, a snake oil salesman, an aging gunslinger now residing in Mexico, and a crazed treasure hunter who is not above digging up corpses in his never-ending search for treasure. The main storyline is quite immense, with 57 missions in all. While there is some variety in the missions, from herding cattle to racing horses, most of the missions usually end with John shooting at a whole bunch of people. It gets kind of repetitive after a while, but at least the missions have more variety than, say, GTA4. Also, there are a few 'stranger' missions, in which Marston encounters a series of random characters and tries to help them out in some way, from giving a sick person medicine to convincing a man not to cheat on his wife. These stranger missions are a nice diversion to the main storyline, and add some variety to the game.

What separates Red Dead Redemption from other western games is all the things that you can do outside of the storyline. Players can wander the great outdoors, from the deserts of Mexico to the forests up north, and hunt down a variety of animals, from wolves to rabbits to bears. Skinning those animals will give your player meat and fur to sell to shops around the area in exchange for money, as will plants that you can pick up along the way. Also, a number of random events can occur during the game, from a person having their horse stolen or having a relative captured and hung by outlaws. If you choose to do so, you can help out these people in need and build up your honor and fame ratings. Although all the random events can be a little annoying at times if you really want to go somewhere, it does break the monotony of the game outside the story. There are also a number of parlor games to play, from poker to blackjack and five finger-fillet, which I wasn't good at at all.

The controls to Red Dead Redemption are rather straightforward and easy to master. Gunfights are quite well done here, and the 'dead-eye' meter allows you to slow down time and pick apart your enemies until the meter runs out. The hand-to-hand combat in this game is a little awkward at best, and the dueling system in this game was a bit confusing at times to me, but overall the game has smooth controls. Graphically, the game is superb, as the old west setting looks spectacular and the character models are nicely rendered. The one problem with the graphics is that you will get glitches from time to time. For example, I was in the middle of the road one time and all of a sudden a chair appears. As for the sound, Red Dead Redemption features one of the best scores I've ever heard from a video game, as the soundtrack is reminiscent of an Enrico Morricone scored western. Also, the sound effects of guns, animals, and trains, etc, as well as the voice acting, are all top notch.

Overall, I have very few bones to pick with this game. Red Dead Redemption is a top-notch game with a variety of activities to do and a great storyline to boot. True, some of the missions can be repetitive, and you may not like a lot of the characters who you're forced to work with (personally, I couldn't stand Nigel, or De Santa, among others) but if you can get past those problems, then you'll invest hours and hours of time into this game and never get bored. This is easily the best western video game of all time, and one of Rockstar's stronger efforts. I'd give Red Dead Redemption a 9.3 out of 10. Well, thanks for reading, and if you any ideas for future posts, or thoughts about this post, than either leave a comment on the blog or send them to me at e-mail at KtheC2001@gmail.com.

Monday, February 7, 2011

Canon Video Game Review: Max Payne 2 (XBOX)

Over the past few days, I've been playing the 2003 game for the original XBOX, Max Payne 2: The Fall of Max Payne, which believe it or not is the sequel to Max Payne. Max is a New York City Police detective who if he had any luck at all, it would be bad. Because most of Max's loved ones have either killed him or betrayed him, Max has an outlook on life that is very dark and cynical, and that might be an understatement. Max Payne 2 was published by Rockstar, and developed by Remedy Entertainment, which also developed the 2010 game Alan Wake, and Rockstar Vienna.

Image courtesy of allgame.com

In Max Payne 2, Max Payne is back on the force after having his name cleared at the end of Max Payne 1. However, all is not well with Max, as he once again finds himself in a hailstorm of mistrust, corruption, and betrayal. To make matters worse, it seems that everyone Max comes across wants him dead. Max finds a new love interest in Mona Sax, a hired gun who like Max, seems to be unable to trust anybody but herself. To further complicate matters, Mona is the prime suspect in the murder of a Senator, and Max's partner Det. Winterson is hell bent on bringing Mona down for the murder. Also, Max's buddy Vladimir Lem, a Russian mobster, seems to have a role in all the goings on, but whose side is he really on? So Max does what he does best, killing a whole bunch of people before his dark life comes crashing down on him again, and maybe comes to a complete stop if Max is not careful.

The gameplay in Max Payne is rather simple, as you go through each level trying to shoot as many bad guys as possible. To assist with this, the game offers the ability to go into 'bullet time', which allows everything to move around you in slow motion, giving the player a major advantage in massive firefights with the enemy. Max also has the ability to dive in slow motion, giving him an advantage in dodging bullets and firing off many shots in mid dive. Also, it looks really cool as you dive over a crate or something and fire bullets at a rapid pace at your enemies. While the gameplay is solid, I did find that the levels got sort of repetitive, as most of the levels are inside apartment buildings and factories, and it kind of runs together after a while. I will say that the funhouse levels are rather interesting, as the surroundings add a whole other level of suspense to the game. Also, there are a few dream sequences that you must play through that further explores the fragile psyche of Max Payne. The narrative of Max Payne is very compelling and well-done, with a film noir esque style that is enhanced by the dark and gritty surrondings that each level has.

The graphics for Max Payne 2 are good. They're not great, as there are a few issues with the character design of some of the supporting characters, but overall the graphics look sharp and the physics engine of Max Payne 2 is probably the graphical strongpoint, as every character moves smoothly and in a realistic manner. Also, the comic panel scenes that advance the story in between levels look very sharp and are very well-drawn. The sound of Max Payne 2 is quite good, I must say, as the game featured excellent voice acting and the various sound effects of each weapon seem to be quite realistic. The game doesn't rely on a whole lot of music, but what music is there also adds to the dark tone of the narrative presented here. The game isn't very long, as one could get through the entire story in a day if they were so inclined, and still have time to play something else. I'd say I played the entire game through in about 13 hours over the course of the last couple of days, and the lack of a multiplayer mode hurts the replay value of the game. Plus, since the game is more of a linear experience than say, Grand Theft Auto, you don't really have a lot of control over the events of the story, so unless you really like the game, there's not really a lot of reason to play it over again (although there is a different ending if you beat the game on the highest level, so at least that's something).

Overall, Max Payne 2 may be a game that might be a little short, but it packs a hell of a punch in a small package. Max Payne 2 is a blast to play through and although it's not perfect, there's really not a lot for me to gripe about when it comes to this game. I'd recommend this game for any gamer that likes a hard hitting action game, and the compelling storyline will keep you engrossed in the game. Overall, I'd give Max Payne 2 an 8.5 out of 10. Well, thanks for reading, and if you any ideas for future posts, or thoughts about this post, than either leave a comment on the blog or send them to me at e-mail at KtheC2001@gmail.com.

Sunday, June 20, 2010

Canon Video Game Review: GTA IV: The Lost and the Damned (XBOX360)

Recently, I purchased the Grand Theft Auto IV: Episodes from Liberty City expansion disc for the XBOX 360.  The disc contains both "episodes" of extra content that Rockstar produced using the Grand Theft Auto IV engine. This review will be about the first episode: The Lost and the Damned. In The Lost and the Damned, you play as Johnny Klebitz, Vice President of the Lost motorcycle club. If you played Grand Theft Auto IV, you may remember Klebitz, as he made an appearance during a few missions during the game. Interestingly, in TLATD, you get to play those same missions, only this time it's from Johnny's point of view. Anyway, the story takes place during the same time period as the events from GTA IV and mainly focuses on Johnny and his gang, the Lost. The president, Billy Grey, has just been released from prison, and seems determined to make up for lost time by picking fights with everyone and starting wars that had stopped during his incarceration, including one with the Lost's main rivals, The Angels of Death. Johnny, meanwhile, is trying to keep Billy from going too far, and the two constantly butt heads over the direction the group is taking. Johnny has some serious backup in Jim, the Lost's treasuerer, Terry, the Sergent-at-Arms, and Clay, the Road Captain. These men prove to be quite handy throughout the game, escpecially Clay, who can get you any bike you want at any time during the game. Johnny also runs into to various crooks and theives and criminals throughout the game, and from time to time will work with them to enhance his own standing, as well as The Lost's standing. A few notes about this game:

- One thing I liked about this game was that they didn't just make a new story and stick all the same stuff from GTA IV in there. By that I mean, there are new weapons available to Johnny, including an automatic pistol, combat shotgun, a grenade launcher, and pipe bombs. Since this is a game about a motorcycle gang, it makes sense that Rockstar would give you a lot more motorcycles to ride, including Johnny's personal ride, the Hexer. Another change in this game is that the motorcycles are a LOT easier to handle than they were in GTA IV, so missions involving motorcycles won't have you cursing in frustration the whole time.

- Also, changes have been made to the radio stations, which feature all new songs from the originial and a couple of new stations as well. The rock station is much better in this game, at least in my opinion, and the soundtrack seems to fit the whole motif of the game. There's also new activities your character can do, including playing air hockey with your friends, racing motorcycles (in which you're given a bat, and you can whack your fellow racers with, Road Rash style), gambling in a card game known as "High-Low", and even arm-wrestling, although I wasn't too good at that.

- Like GTA IV, you can hang out with your friends and do a variety of activities with them, including playing pool, going to the strip club, getting drunk, whatever. Unlike GTA IV, your friends won't bug the hell out of you and ask to go bowling for the 17th time this week. Also, they won't be hurt if you go a while without doing anything with them, and each character's ability is unlocked at the beginning at the game, so you don't have to do anything with them, really, but it is a nice option to have.

- Your friends also come in handy during missions and in 'gang wars', a side mission not unlike the gang wars in Grand Theft Auto: San Andreas. You and a group of your brothers go out and attack various other street gangs. Some of the lesser gang members will parish during these battles, but if they live long enough, they'll get more experience points and get better weapons and more health with each battle. The main beneficiaries are Terry and Clay, since they can't be killed off and you do most of the missions in the later stages of the game with backup from both men, so you're not just taking on 75 guys by yourself all the time.

- One of the complaints that I've most heard about GTA IV is that the missions weren't different enough. I'd like to say that things are different in TLATD, and although there are a few different types of missions not seen in GTAIV, a lot of the missions are the same basic scenario, shoot a bunch of guys and run from the cops type of missions. Well, at least you get different guns to use, so it's a little different, but still.

- If you want to play this game, you had better know what you are doing, as the game assumes that you've played GTA IV before and throws you right in the thick of things early on. However, I am pleased to say that there isn't one mission that is super difficult in this game, unlike the Snow Storm and Three Leaf-Clover missions in GTA IV which frustrated a whole lot of gamers to no end.

- There are 23 missions in the main story of the game, so TLATD is a lot shorter than GTA IV, which could be a chore to complete. If one were so inclined, you could beat this game in about 5 or 6 hours. However, I got caught up in all the races and gang wars and other extracurricular stuff so it took me quite a bit longer to beat it.

- One of the complaints that my friends had about GTA IV is that they didn't like many of the characters in the game, particularly the protagonist, Niko Bellic. Well, Johnny is kind of like Niko in that he tends to complain a lot and has some sense of morality even though he's a murdering thief, but unlike Niko, at least Johnny seems to realize his own hypocrisy. However, Johnny's supporting cast is a lot more likeable than Niko's, partly because they don't bother you as much and partially because they are interesting characters on their own accord, particularly Jim, who was my favorite character on either GTA IV or TLATD.

Overall, if you're like me and really like GTA IV, than if you haven't played this by now, I recommend that you do so as soon as possible. If you weren't crazy about GTA IV, than I wouldn't spend the 20 bucks to download it on your X-Box, and I would recommend that you either rent it or find the Episodes from Liberty City disc real cheap somewhere if you're curious about the game. Although there were some changes, if you didn't like GTA IV, than you're probably not going to like this game either, although I will say that this game seems to be more "action-packed" than GTA IV, which started out slow in my opinion. But I liked both games, and I'll give The Lost and the Damned an 8.3 out of 10. Well, thanks for reading, and if you have suggestions for future reviews, than shoot an e-mail my way at KtheC2001@gmail.com or find some other way to give me your idea.